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A user interface relying on OpenVG™-based hardware gains a number of benefits over an approach based on software. With hardware acceleration, vector graphics can be rendered at smoother frame rates, with higher quality and with more flexibility. Vector fonts can be animated or scaled to any size in a fluid manner without the burden of storing overly large font or image libraries. OpenVG™ was defined in such a way as to allow the hardware acceleration of some of the most commonly used middleware libraries and applications. Vector middleware, like Adobe’s Flash Lite and SVG players, can easily take advantage of the underlying hardware to see significant gains in performance, quality, and power. Many of the API calls and subsequent hardware features map directly to native operations performed in SVG and Flash. Other user applications, like web browsers, sit on engines and middleware that take direct advantage of this hardware rendering.

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